Urban design, with water as the central element of the redevelopment, unifies the five intervention areas while giving each a distinct character and enhancing the public realm as a whole. The city’s “natural essence” is reclaimed through Areas P1 and P2-3, where natural elements penetrate the urban fabric.
Material selection, planting schemes, and urban furnishings enrich the landscape of the Halandri Stream, while Area P4, along Kodrou Street, highlights the natural trace of the “stream” and connects to Hadrian’s Aqueduct through the addition of two visible wells. In Area P5, along Eptanissou Street, the redevelopment transforms an informal olive grove into a small orchard while simultaneously showcasing the path of Hadrian’s Aqueduct with the creation of two visible wells.
Improving accessibility and connectivity is achieved through traffic regulation, the downgrading of roadways, and the expansion of pedestrian zones, sidewalks, and public spaces. This intervention creates an extensive network for the seamless movement of pedestrians and individuals with disabilities, strengthening the community’s connection to the public space and offering new opportunities for interaction among residents and visitors alike.
In P1, a linear green corridor along El Alamein Street mirrors the actual underground route of the aqueduct. A pedestrianized axis integrates the aqueduct’s path with the natural landscape of the Chalandri stream. The transformation includes:
A soft pedestrian route connects Griva and Gyftopoulou Streets, linking Hadrian’s network to previously completed interventions along the stream. This area emphasizes the coexistence of city and nature:
Located near the 7th Junior High School, this zone features two visible manholes from Hadrian’s Aqueduct (nos. 85 and 86). The design underscores the symbolic and historical significance of water:
This intervention transforms two public spaces along Eptanisou Street, where manholes from Hadrian’s Aqueduct (nos. 78 and 79) emerge. It reclaims valuable land for the community: